package com.wsseieiei.fireballgame.items;


import com.wsseieiei.fireballgame.Main;
import net.minecraft.world.item.PickaxeItem;

//我们要做一把镐，就继承原版的镐

public class ItemPreMine extends PickaxeItem {

    public ItemPreMine() {

        //各参数：工具等级，伤害，攻速，放在哪个物品栏

        super(CustomItemTier.exampleToolTire,12, -3,new Properties().tab(Main.FIREBALL_GAME_TAB));

    }

}